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Re: This year's "game" is a job, not a game
I find that when I talk to folks about FIRST and this year's game, the spin I put on it is huge.... I generally talk about the process - the six week build and how we never know what game we are playing until that first Saturday of the New Year. I mention all the different sorts of games we've played.... They then eagerly ask what this year's game is.... I word my answer something like this: "Well, this year, the game committee took a little away from teh game from a spectator's perspective and gave us a brutally difficult engineering challenge - the hardest one since I've been involved." I then go on to talk about attempting to stack those totes and can 8-10 feet high (six totes + RC + noodle).
I find they are still interested. I do acknowledge, however, that the game does not generate the same "wow" factor as our FCS did in 2013 or our free-throw shooter did in 2012.... Still, my students and I are enjoying the challenges this year.
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