Thread: Thank you GDC
View Single Post
  #3   Spotlight this post!  
Unread 19-03-2015, 16:27
Mr. Lim Mr. Lim is offline
Registered User
AKA: Mr. Lim
no team
Team Role: Leadership
 
Join Date: Jan 2004
Rookie Year: 1998
Location: Toronto, Ontario
Posts: 1,125
Mr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond reputeMr. Lim has a reputation beyond repute
Re: Thank you GDC

Quote:
Originally Posted by Rachel Lim View Post
Thank you for showing me that by eliminating every concern we had last year, we end up with a game that we like even less.
Bumpers, heavy defense, too few game pieces, etc.

Thank you for showing me that every game has its flaws, and that there will always be a group that suffers from that game.
Last year teams on alliances with robots that didn't move couldn't get assists, now we have the fact that 2 robots could win by themselves

Thank you for making me think about the real purpose of the games.
Is it an engineering challenge for those inside, or a way to draw people into STEM?

Thank you for making me think about what winning means to me
WLT was simple: you win or lose, and the other alliance loses or wins. With QA it could be either I want everyone to do their best, or I want everyone else to fail so we can win. I'm still not sure which one I prefer.

Thank you for showing me that despite all the changes, many things are still similar.
There's still a huge divide between top and average; still an issue of what most teams can do on the field; still qualification matches where many teams can't move, but elimination ones that are incredibly exciting; and still all the old arguments.

Thank you for making me rethink what I knew.
Change is here. This game has taught me how we deal with changes.
Great post. It definitely made me give pause about this year's game, and how things have unfolded thus far.

Thank you GDC for essentially giving us exactly the game so many have wanted...

...as Rachel alluded to, you probably could've taken all the complaints anyone has ever had about every single FRC game prior, addressed them, and ended up with Recycle Rush.

Also, thank you GDC for not saying "I told you so!"

__________________
In life, what you give, you keep. What you fail to give, you lose forever...
Reply With Quote