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Re: Best/Favorite Ramp Design
We went with a ramp this week, and I don't think it speed us up to significantly, but it eliminated a bunch of failure points we had while stacking from the chute on top of tote. Our design did not have any features to control the second tote, so we were at the mercy of our awesome human player to get the speed and location right to set on top of the tote on the floor.
He was very good at this task, but not 100%. When it messed up, it was ugly, and we put up scores of 14, 40, and a semifinal 48 which all most killed us. . .
Result at Waterford, two blue banners.
This week at West Michigan, we added the ramp.
Lowest score of the day was a 65, then 80 and 85.
Result West Michigan, one blue banner.
So for us, the result was not a huge speed increase, but eliminating some failure points, and making us more consistent.
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The sooner we get behind schedule, the more time we have to catch up.
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