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Unread 23-03-2015, 19:53
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Mechanical Marauders - Alumnus
AKA: Paul Mangels
FRC #0271 (Mechanical Marauders)
Team Role: Mechanical
 
Join Date: Jan 2012
Rookie Year: 2011
Location: Bay Shore, NY
Posts: 405
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Re: This year's "game" is a job, not a game

There is another point that has been made on here, but overlooked. Even the greatest robots are awesome the first time you've seen them. But, once I've seen 1114 or 148 or 2056 make a wall of tote stacks once or twice, it gets old. In previous years, defense and strategy made it so that you never knew what was coming in the next match, even if you had seen the robots preform previously. Unexpected or unique strategies in previous years changed the gameplay entirely with things like 1114's blocker in Einstein Finals last year, or the other alliance figuring out how to defend 469's machine on Einstein in 2010, make watching gameplay incredible more enjoyable, and make the game more unpredictable, with some variety.

If in every football game you went to (American Football), both teams ran the same plays in the same order every single time, games would start to get predictable and boring. Sure, once in a while a skill player will falter and make a mistake, or someone will pick a different receiver, but by and large the game will get repetitive and dull.
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Junior at the University of Notre Dame, Mechanical Engineering

Got questions (about Notre Dame, robots, college, etc), don't hesitate to ask.

**Bang Boom Pop!** "Was that the robot?" "I don't know, do it again"
**BANG BOOM POP** "Oh, now it's on fire."
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