View Single Post
  #162   Spotlight this post!  
Unread 23-03-2015, 21:00
jman4747's Avatar
jman4747 jman4747 is offline
Just building robots
AKA: Josh
FRC #4080 (Team Reboot)
Team Role: CAD
 
Join Date: Apr 2013
Rookie Year: 2011
Location: Atlanta GA
Posts: 422
jman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond reputejman4747 has a reputation beyond repute
Re: This year's "game" is a job, not a game

Quote:
Originally Posted by Rachel Lim View Post
No, the GDC should make games where every alliance partner can contribute to some extent. Of course an elite level team can do more, but non powerhouse teams should have something to do too. The issues with this game come in two ways:

1. What Citrus Dad mentioned is the huge gap between the few top teams and everyone else is even wider this year. While it's amazing to watch those teams, the fact that two robots can pretty much max out points isn't the most exciting idea. Knowing the other alliance can do nothing to try and stop them beyond the first <0.2sec of auto (grabbing containers) doesn't make it very fun to watch or to oppose them.

2. Alliance partners of those top teams also have little to contribute. I will be surprised if the winning alliance on Einstein has a captain+first pick that can't max out the points, given that they have the containers.

What do those two factors lead to? A game that isn't as exciting to watch as last year. Matches that will be decided by the first second. Very skewed OPRs. And cheesecake.
So you think box on wheels teams would be any better served fielding an RC car in the presence of someone like 1114 any other year? I'm baffled by how unimportant trying to learn anything more than tutorial basics is to so many of you. We should be pushing to build up resources and knowledge or poorer preforming teams so they don't have to suffer through watching their robot do nothing.

And how dare anyone compare having to sit through a boring match to having to play trough your own!

Instead of helping each other build effective robots to play the actual game we suggest that it was too hard? Hello, engineers solve problems for a living. Teams not having a role on the field is a failure of the community, not the game designer.
__________________
---------------------
Alumni, CAD Designer, machinist, and Mentor: FRC Team #4080

Mentor: Rookie FTC Team "EVE" #10458, FRC Team "Drewbotics" #5812

#banthebag
#RIBMEATS
#1620

Last edited by jman4747 : 24-03-2015 at 08:11.
Reply With Quote