Quote:
Originally Posted by jman4747
So you think box on wheels teams would be any better served fielding an RC car in the prescience of someone like 1114 any other year? I'm baffled by how unimportant trying to learn anything more than tutorial basics is to so many of you. We should be pushing to build up resources and knowledge or poorer preforming teams so they don't have to suffer through watching their robot do nothing.
And how dare anyone compare having to sit through a boring match to having to play trough your own!
Instead of helping each other build effective robots to play the actual game we suggest that it was too hard? Hello, engineers solve problems for a living. Teams not having a role on the field is a failure of the community, not the game designer.
|
FIRST is about inspiration. The simple fact is that for teams, especially rookie / less powerful teams, not being able to contribute = not as inspiring.
I'm not saying it's not amazing to watch 1114 or any other great team. It is. I've spent hours tracking down webcasts to watch the top teams compete to see how they approached this challenge and am still in awe. But if FIRST's goal is to reach as many students as possible and inspire them, this game makes it hard.
There will always be teams that struggle. There will always be top teams that try their best to help them. (Please, your original post was to a mentor on
1678. If they don't do everything they can to help other teams, I don't know who does.) But there are also games that make it easier, games with smaller goals that those teams can be guided to do, games that give every alliance member something to contribute to.
EDIT: Just read Siri's post (which I just saw)...it says what I was trying to say more eloquently.