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Unread 24-03-2015, 20:38
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EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
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Re: Drive Team Decisions

I would say that previous posters have it just about right.

Skill can be learned... but you'll need time to do that. You should be first to unbag and first to go for inspection at your event. The sooner you have that full pass, the sooner you can hit the filler line. If you're in early enough, you just might be able to get 2-3 matches in a row.

Communication, on the other hand, is difficult to learn. If you find a drive team combination that appears to read each other's minds, you probably have a good drive team.

Cool under pressure... goes without saying.

The COACH should be the one to take the heat from everybody else that's aimed at the drivers. Ideally, the coach has some experience... or not... but needs a thick skin.


And finally... know the rules. The drive team should know the rules inside and out, specifically the Game and to a lesser extent the Tournament sections. And the Q&A as well, at least anything pertaining to those sections.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

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