Quote:
Originally Posted by Alan Anderson
I'm not sure what you're trying to say, but that's not what "zero sum game" means. In a zero sum game, every point gained comes at the expense of someone else. With Recycle Rush, we're talking about a game where cooperation is explicitly able to conjure points out of thin air and award them to everyone involved.
Bringing the top down limits the total number of points scored. Raising the bottom boosts the total points without artificially inflating scores. Neither of them is a redistribution of a fixed amount of scoring wealth.
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He's talking about the regional win rate - if through some rule change, the #1 alliance started winning 45% of the time, it means the other alliances would gain. There's only 1 regional champion at each event.