Quote:
Originally Posted by faust1706
I'd be more than happy to help you optimize the code, as 1706 is going to be getting a jetson board to experiment with.
You must be running some very inefficient code if you're only getting 5-10 fps with gpu accelerated opencv ( http://opencv.org/platforms/cuda.html)....We are using a depth camera and are getting 26 fps on the odroid XU, which has the same amount of ram and an older arm based cpu and cannot be gpu accelerated.
Anyways, the video you posted is really cool and seems to work very well. Good job on whoever wrote that. I'm sure many teams would eat up a whitepaper about it.
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Awesome sauce! One of the students has volunteered to work on a white paper but I'm not sure how far along he is on that. I believe he is working on it though. I'll be pestering him about it over the next few months.
I can't speak to the efficiency of the code but it was written largely by students and it is doing what we were aiming for. I suspect there are a lot of improvements we can make but I know the resolution has a lot to do with the lower frame rates. We'll keep perfecting it though and it will get published publicly at some point... likely alongside the white paper.