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Unread 03-04-2015, 13:21
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Re: 2015 Between-Match Delays

Quote:
Originally Posted by Jared Russell View Post
mDNS can make establishing the connection to the robot take for-freaking-ever. If anything, the large number of game pieces and long robot setup times help to mask just how long the delay can be.
Once a good rhythm is established the various sources of delay tend to align, i.e. they all mask each other and it appears smooth and painless on the surface.
At a couple of my events we timed the inter-match delay and it was interesting to see how much perception and reality were uncorrelated.
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