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Re: PNW Exhibition Match Concerns
Hmmm, someone actually put into practice what I would have liked to have witnessed at Las Vegas last week. I guess if not in the actual match, one could think extra practice could make a bit more perfect (or better). But, those Alliances have a snow balls chance in a bad place of actually getting together for playoffs, so each just received a couple minutes of practice at the expense of others, and also did actually take more damage risks also.
I can see the points of both pro & con, and both angles to any extra matches during the show, instead of after the show. (I would have placed that match after personally, taken the extra 10 minutes there).
It does show off the real strengths of your regional or division event though. Just looking at the PNW Championships scoring this weekend vs. any Regional on the schedule...Once you "separate the wheat from the chaff" so to speak, the Qualifying there, actually looks like the Playoffs, at any Regional it appears. (Can't wait to see if the natural increase & jump in scores acheived in the playoffs remains the same, or if they just transfer equally in that particular event later today).
What does that do except pump up the OPR's of those involved (more natural inflation of the fields involved), just proving "If you don't actually witness w/ your eyes" your robot scouting this year, the numbers won't show you what is real, from what is actually inflated by the best of the lot, or deflated by the least of the lot also.
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Then I watched the video...Qualifyers 135 vs. 246 just gave them each more practice, it did not necessarily show the real possible strengths. 123 vs 456 may just have if all were complementary bots to one another. The 2 can burglars had that match won w/ 126 left on the clock....Both Alliances can stack beautifully. Now, mix up the 2 can burglars 1 for each side, or 2 vs 2, and lets see the scores of both sides soar into that 200 point range. It just shows that you need to not allow either side an uneven advantage in those stack multiplyers. (Or grab it really quickly). The can wars (7 vs. 3 is very off balanced), will be won by the best and fastest at Champs. (But, I suspect those wars may be mighty costly also sometimes!)
It does prove, that if not an accurate and often winning can burglar yourselves, and qualified #1, that you better take one as your first pick in the choices dept., and it better also be a great stacker too! If you wait, the best of the best can burglars may be gone by the time your second pick rolls around. (So, that gives an edge to those that designed to steal well those cans from the beginning, or cheesecaked for shelf can accuracy later!)
Last edited by cglrcng : 04-04-2015 at 14:56.
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