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Unread 05-04-2015, 19:46
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Re: Canburglar Safety

Quote:
Originally Posted by Loose Screw View Post
Safety is a very important aspect to always keep in mind, and each game has an aspect that is "dangerous". In 2013 someone at MSC took a frisbee straight to the face from looking into his robot's shooter.

2013 and 2014's games seemed questionable to me in regards to safety. Shooting hard frisbees the entire length of the field? Robots high on a flimsy pyramid? Throwing a giant ball at average head height? Those all came to mind, and unfortunately some people were injured.

When it comes to canburglars, the goal is to slam a small hook into the opening (or reach around the back), and drive forwards as fast as you can.

As an inspector, I'll be looking for ways to safely secure and disarm your canburglar. You don't want them to accidentally fire right onto a team member.

Another thing that's been a staple for robot design is to make sure none of your appendages have a pointy or sharp element to them, usually less than 1 square inch in area.

Finally, I would reccomend designing a "fail point" in your arms so if they do interlock with another team, they can safely break rather than exploding pieces into the crowd or other robots. Having a controlled failure is always better than an uncontolled burst of parts.

A piece of advise I would give to drive teams setting up is that if you know your robot and an opposing robot are going for cans, and there's a chance that you'll interlock, try to go for a different set. The earlier video on CD was a glimpse of what's to come for future can battles.
Going as far as safety is concerned I was my teams photographer last year with Arial Assist and in one of the matches I got a ball to the face and my camera hit me in the face... I wasn't injured but it still shows that every game has some element that is dangerous
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