Quote:
Originally Posted by Squillo
If FIRST wants the BEST robots/teams at Champs (often given as the rationale for allowing #1 to pick #2), then why let a third robot "tag along" merely by the luck of being drawn? (Or worse, because they happen to be "friends" with the #1 alliance? Like the old "popularity contests" in for grade-school student government.))
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Yes, I believe that an event where one robot is so far beyond any of the others is upsetting to the other teams. I've seen plenty of that at certain regionals. However, I think you miss the importance of a second pick. I won't speak for any other team, but as my team's lead strategist and the primary guy behind the picklists, I'm willing to lay out the importance of some of my team's second picks over the last few years:
2014 Crossroads: 2338, 4085, 2358: We were in a position at crossroads where we knew we were not going to win the event, but I'm not one for giving up. 2358 was vital to this alliance by providing a robot that could inbound, bounce assist, or truss shot quickly, while their maneuverable drive and ~50" height made them good for defending against 1024.
2014 Midwest: 2338, 1732, 3936: Almost everyone at Midwest knew that 1625 and 2451 would win it effortlessly. I was certain they would run 1-assist+truss cycles and use their last bot as a defender. Realizing this, I knew the only way to have a chance against them was to get the 2-assist+truss cycle down fast. So, 3936 was perfect for us because their robot was just a collector on wheels, and a pretty quick collector at that, and their drivetrain was strong enough to get in 1625's way while they tried to get a truss shot.
2015 Wisconsin: 2338, 2077, 167: This one's pretty simple. We knew we needed to put up 5 6-stacks capped if we wanted to beat 2826 and their 28 point auto. since 2077 and 2338 were both landfill bots that needed upright cans, we needed a bot that could both tip up our center-pull cans, and could have a ramp for 2077 to use. We had worked with 167 in a qualifier, and knew they could tip up cans quickly, and they were a joy to work with.
2015 Midwest: 2338, 1756, 171: 1756 tips over 2 (usually 3) cans in auto, and our center can auto usually leaves one can tipped over. This time, too, 2338 and 1756 were both landfill bots that preferred ramps. So, we needed a robot that could upright cans, and be light enough to have 2 tethered ramps. Through all of quals, no team had proven themselves to be a really good can tipper, so we searched for some teams that could be light enough for the ramps, and suggested those teams work on can tipping. 171 proved themselves to do it the fastest, and they became a valuable alliance member. Even when 1756's collector broke and we weren't doing much better, 171 was able to score a few points that helped keep our average high enough to advance to finals.
A second pick doesn't have to put up massive scores to be valuable. A really good second pick can be the deciding factor in an alliance's success. The fact is, high-scoring teams put a significant amount of time and effort into deciding what their second pick is. Even if it sometimes looks like a power alliance's second pick is a lottery winner on a free ride to champs, that team was chosen for a good reason, and they are pulling their weight just as much as (and sometimes more than) their captain.