Quote:
Originally Posted by Siri
The problem is that if you're actually the fastest canburglar in your subdivision, the rest the ACs would be foolish to let you fall all the way to bring the second (much less third) pick of 1678. Guys like the Circuits know this, which is why powerhouses are putting so much effort towards their own grabbers.
This is not something an AC/1Pick wants left to chance, draft order, or anyone else. Per exactly the math you explain, it's just too important. HP or landfill, unless they're running a tether from the feeder that can't move or cheesecake, they're probably in the cold canburglar war. (Per your example, here's hoping 148 could take the auto stack and can set while 1678 burglars.)
That's not to say that pick can't happen: I still remember 1114 somehow managing to pick the fastest minibot in their division on the back of the draft. But minibots aren't canburglars (strategically I mean; otherwise they basically are). And even if they were, you can bet neither 1114 nor 294 went into Worlds counting on everyone missing them. It's a heck of a gamble, but you know what they say about big risks and their rewards. I struggle with the characterization of "fully reasonable" though, if that's the alliance number a team is gunning for second/third pick of.
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That's a pretty solid argument. Food for thought, if lets say 1114 was second fastest can grabber and they had the option to pick 148 or the fastest can grabber but that robot can't do anything else but handle cans. Do they go with 148 and hope for a decently fast grabber as third pick or pick the fastest can grabber and pick the best stacker remaining as their third pick. Of course their are countless other factors to consider and the robots in question might be variations of this example but its situations that I could see happening given there are 8 divisions for crazy stuff like this to happen.