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Re: IRI - 2015 Rule Modification Ideas?
If it didn't require such massive changes to FMS, I'd say retweak elims to either be W-L-T or otherwise make eliminations less sensitive to a single-match catastrophe (such as having two 6 highs w/RC+litter dominoe into oblivion, or tipping over by accident while loading).
Otherwise:
-Allow auto totes to be scored as gray totes in teleop
-Axe co-op or give a bonus for more than 4 totes stacked/set
-Allow the throwing of litter throughout teleop (since nobody seems to be processing unprocessed litter anyway).
-Allow extra RCs to be introduced over the wall
-Flip the upside down totes right side up in the landfill
-remove the step totes, add more HP totes (like say 40 per side)
- add a bonus for a container set with more than three RCs (via canburglar)
- Allow non-tethered ramps/etc.
- allow robots to shoot litter across the field w/o penalty (nerf gun bot!)
- allow an RC (litter optional) to add to the co-op bonus if such is used to cap a co-op stack, scored the same way as normal RC's, only applying to both alliances. It is scored at the end of the match (if it falls after 3 seconds, the stack counts the but the RC/litter doesn't).
-stacks higher than 6 possible, no max level
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Dean's List Semi-finalist 2010
1747 Harrison Boiler Robotics 2008-2010, 2783 Engineers of Tomorrow 2011, Event Volunteer 2012-current
DISCLAIMER: Any opinions/comments posted are solely my personal opinion and does not reflect the views/opinions of FIRST, IndianaFIRST, or any other organization.
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