Quote:
Originally Posted by asid61
Just a note-
the problem is no longer how fast you can get the cans. Anything between 0-0.3 seconds will probably get the can, depending on if they are going for the handle or for the center. It's how well you can hold on that's the deciding factor now.
Unless you can block teh center of the can against another center robot.
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Tug of war scenarios opens up a new avenue of strategy: determining the price a team is willing to pay to hold on to the can. Is it worth 5-15 seconds of tele-op for something you may not win? Is it worth a broken arm?
It becomes a physical auction of sorts that drive teams will have to manage very carefully.
But based on the canburglars I've seen, I'm not sure how often such a scenario will occur.