Quote:
Originally Posted by AdamHeard
There was discussion of it on chief. I distinctly remember posting that they'd be the only thing that mattered once a relatively low point threshold was achieved.
Just like this year, many people who didn't understand competition argued they weren't that important.
|
The one thing that most shocks me about this game is that the GDC made the same mistake again. The scoring system was the biggest flaw in Logomotion (a game with many flaws) and led directly to the introduction of a rule, in all future games, saying the GDC reserves the right to change it. Now, once again, we have a game where, at a high level, one simple task essentially locks out the game and, barring catastrophe, renders the remainder of the match pointless. Now, perhaps the flaw is less apparent and less impactful this year, but I guarantee you'll see elimination matches at championship divisions, not just Einstein, decided by the cans.
Or, will we finally see the values changed? Hmm...