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Unread 10-04-2015, 10:08
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A Loose Screw
AKA: Chris
FTC #5237 (Loose Screws)
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Join Date: Feb 2015
Rookie Year: 2004
Location: Bedford
Posts: 121
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Re: Point Value Changes for Champs

I think it would be nice to either reduce the points that RCs have (4-->2 per level), or increase the amount totes give (2-->3 per tote).

I would like to see alliances that can score all 8 6-stacks (5HP, 3 landfill) compete with those that steal cans in auto.

Alliance 1: 8 6-stacks, 3 with RCs: 8*6*2+4*6*3= 168

Alliance 2: 5 6-stacks, all with RCs: 5*6*2+4*6*5= 180

A very exciting match, yes, but it was over in the first few seconds in auto. Not counting litter or auto (about the same if both alliances do it), the alliance that scored everything it could lost to an alliance that still has 2 RCs and 18 totes.

Now with reduced RC value,

Alliance 1: 8 6-stacks, 3 with RCs: 8*6*2+2*6*3= 132

Alliance 2: 5 6-stacks, all with RCs: 5*6*2+2*6*5= 120

This way, the alliance that scored 3 more sets of totes is rewarded with the win. Alliance 2 would have to work harder to win (just one more stack of 3totes+RC to tie). However, this scoring method would lower scores, messing with OPR and such.

Increasing tote worth,

Alliance 1: 8 6-stacks, 3 with RCs: 8*6*3+4*6*3= 216

Alliance 2: 5 6-stacks, all with RCs: 5*6*3+4*6*5= 210

In this case, Alliance 1 would have a very close victory, but still be rewarded with scoring everything they can. If alliance 2 steps up their game, they could easily win.

My point is that I don't believe that 1 container should add 2 stacks worth of points. This system will decide matches based on who can get the containers in auto first. Last second stacks will have no meaning without containers, and all excitement will be lost after the first 5 seconds of the match.