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Unread 14-03-2003, 15:27
matt111 matt111 is offline
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#1024 (McKenzie Kilabytes)
 
Join Date: Jan 2003
Location: indianapolis, IN
Posts: 171
matt111 will become famous soon enough
we encounter that in this year's animation. our crowd was 200 crappy models and it still took forever. we learned, however that render all can be very helpful, by hide the objects to reduce lag. hey if it works cool if not whatever it cant be wore than this year's casue we were DQ because of our stupid mentor burning corrput and blankCDs and sending them in. ohh well..always next year


PS kokoEd have you used bones cause thats how they do CS movies and stuff and it works well. in our animation we had a tiger model and we used bones so we could move the position the way we wanted...i dont know maybe that not what ur looking for but o well....
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