View Single Post
  #11   Spotlight this post!  
Unread 19-04-2015, 23:19
nuclearnerd's Avatar
nuclearnerd nuclearnerd is offline
Speaking for myself, not my team
AKA: Brendan Simons
FRC #5406 (Celt-X)
Team Role: Engineer
 
Join Date: Jan 2014
Rookie Year: 2014
Location: Hamilton, Ontario, Canada
Posts: 458
nuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant future
Re: 2015 Championship division simulated rankings

Quote:
Originally Posted by CVR View Post
I think a better method would be to use the following:

Red Score =
Red1_(toteOPR + binOPR + litterOPR)
+ Red2_(toteOPR + binOPR + litterOPR)
+ Red3_(toteOPR + binOPR + litterOPR)
+ MAX(Red1_autoOPR, Red2_autoOPR, Red3_autoOPR)
+ MAX(Red1_coopOPR, Red2_coopOPR, Red3_coopOPR)

I think that method, while slightly more complex, will give more accurate results.
There's an issue with this method that may skew predictions for alliances with more than one team that does a lot of co-op. Lets say:

R1 has a "platform OPR of 40, and a co-op OPR of 30
R2 has a "platform OPR of 40 and a co-op OPR of 28
R3 has OPRs of 0 for the sake of argument

By the above method, the red alliance would be predicted to score just 110 points, since we would use R1's co-op average, but not R2's. But if R2 can usually score 40 platform points *and do co-op most of the time*, surely they wouldn't put up their 40 and then spend the rest of the match twiddling their thumbs. They would use the time they normally use on co-op to score more platform points!

(There's also the issue of whether the opposing alliance has a high enough Co-op OPR to ensure co-op will be successful, but now we're getting really complicated.)
Reply With Quote