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Unread 26-04-2015, 08:12
RoboticJoev RoboticJoev is offline
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FRC #0246 (Overclocked)
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Join Date: Jan 2013
Rookie Year: 2012
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Re: 2015 Lessons Learned: The Negative

Well to start they need to make autonomous less important, this year and last year if you missed in auto the game was over and that is not fun for that alliance or anyone watching. Going into the finals of Einstein, it was obvious that Newton was going to use every tote. As soon as they got three cans in tbe first match it was all over. In the second match, there was an even split but Hopper did not get their auto so everyone knew it was over then as well.

I also feel like far too many things were left to the refs discretion this year. Refs need to make calls in regard to penalties but they should not get to decide what scores and what does not. At the end of the season I was left wondering so many things about what counts and what does not. Can I be touching the auton stack if I am not supporting it? Does the same apply to last second cans on stacks? What does fully supported even mean? Now the point is not that there are no objective answers to these questions but that refs can and have given me different answers.

Also transport configuration was a cool idea that was implemented so poorly that it sucked what little fun this game had to offer out before the match even began. Frank said at the drivers meeting at Champs that teams have 1 minute to setup as soon as they are allowed on the field. This is however 'just a guideline' and a ridiculous one at that. To be clear, our team used every second of that minute to just unfold our robot normally. Now add that 5 robots are moving around you along with a plethora of volunteer carrying stacks of totes around and you would be lucky if robots were ready after three minutes.

The tournament structure was awful, it just does not feel rewarding making it to the finals and losing. In all honesty it felt like a challenge more than a competition and I was pretty sure that the 'c' in frc is not for coopertition.

FIRST should realize they can keep it simple, there is no need to add unnecessary game pieces that no one wants and are worth far too many points (litter).

Finally, for the love of bot just let there be some defense. This game was so boring to watch, or should I say wait becuase all I did was wait for one side to mess up and then stop caring becuase the match was over if auton had not already decided that.
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