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Re: 2015 Lessons Learned: The Positive
I actually liked the game, and the lack of defense. It allowed my team to take risks in the design and manufacture of our machine, that we would not have in any previous game. This years rules created a type of game play where there was a heavy focus on the mechanisms, and we were able to get back to a real engineering challenge rather than just crashing boxes on wheels into each other. This game more closely modeled industrial automation applications than most games of years past, and for that reason, I like it.
Also, not having to make bumpers was a hugely popular and favorable change.
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Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
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