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Unread 26-04-2015, 15:10
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GKrotkov GKrotkov is offline
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AKA: Gabriel Krotkov
FRC #1712 (Dawgma)
Team Role: Leadership
 
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Re: Do we want another game without defense?

Quote:
Originally Posted by Kevin Leonard View Post
Strategy at the highest level of play was "Win autonomous can battles, make stacks on your own."
It saddens me that the dominant form of play was so segregated. I still feel, even after Einstein should have shown me better, that there was room in Recycle Rush for collaborative alliances that build stacks in an interesting way: like 1986/233/4575 in Queen City, 1089/365/423 @ MAR Champs, or 1325/3683 here: https://youtu.be/Dd-SQmZg8tQ?t=71

Looking back at the game (heck, even looking at the game in January), I see potential for all these collaborative roles; bin managers, cappers, stack movers, immobile stackers - but none of it was competitive enough.

It seems like a real shame. However, I can't find a strong relation to the lack of defense. Was it that teams, when they don't have to think about making a machine quite so robust, try to do more?

Last edited by GKrotkov : 26-04-2015 at 15:15.
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