Quote:
Originally Posted by Koko Ed
I Love! LOVE! LOOOOVE! having 8 divisions and eight alliances on Einstein!
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Quote:
Originally Posted by Koko Ed
It was so much fun and so exciting. I wish FIRST would do this forever!
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I think the shock to the system in terms of robot design paradigms was a net positive. I like that we're now being kept on our toes the next couple of years in this department. There were elements of the game this year that are worthy of being placed into the melting pot of FRC game design, whether or not a full concept similar to Recycle Rush should ever see the light of day again (Magic 8-Ball says: No, pls)
Growth of the district model is also a good thing. Like with robot design, game design, or team building, it will still come down to execution.
Personally on 422 we removed a lot of negative influences that caused some short term negative effects on performance but will enable us to be a stronger organization in the long term. We didn't play as well as we did last year but everyone finished the season with higher spirits and with stronger determination than last year, and that outweighs the negatives out of my control.