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Unread 26-04-2015, 21:47
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AKA: Cam Pizzo
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Re: Recycle Rush Farewell

I actually didn't hate this game!

PROS:

1.) Promoted interesting designs! Less robot constraints this year encouraged innovation and a fewer percentage of teams that simply went with a robot in three days design!

2.) Different design challenge than the shooter games that we have had! I honestly got tired of throwing things.

CONS:

1.) Game overall didn't feel as finished as previous years. It felt like there was supposed to be more that never really panned out. I think this had a lot of potential but it almost seemed like the GDC ran out of time.

2.) I'll admit, it just wasn't as spectator friendly as previous years. I personally liked it. I enjoyed the autonomous battles. I loved watching the stacks go up. I just think that for an average person observer it was lacking.
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