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Re: Recycle Rush Farewell
I actually didn't hate this game!
PROS:
1.) Promoted interesting designs! Less robot constraints this year encouraged innovation and a fewer percentage of teams that simply went with a robot in three days design!
2.) Different design challenge than the shooter games that we have had! I honestly got tired of throwing things.
CONS:
1.) Game overall didn't feel as finished as previous years. It felt like there was supposed to be more that never really panned out. I think this had a lot of potential but it almost seemed like the GDC ran out of time.
2.) I'll admit, it just wasn't as spectator friendly as previous years. I personally liked it. I enjoyed the autonomous battles. I loved watching the stacks go up. I just think that for an average person observer it was lacking.
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FIRST Team 3173 The IgKNIGHTers

"Where should we put the battery?"
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