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Unread 27-04-2015, 16:44
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ASmith1675 ASmith1675 is offline
Mechanical/Electrical/Scouting
AKA: Adam Smith
FRC #1675 (Ultimate Protection Squad)
Team Role: Engineer
 
Join Date: Jan 2008
Rookie Year: 2005
Location: Milwaukee, WI
Posts: 48
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Re: The cheesecake runaway

Quote:
Originally Posted by George Nishimura View Post
It's interesting to me that the World Champions in general never needed to rely on a cheesecaked robot (I believe that's true). They just had an incredible steal of a third robot (1671).

How I interpret comments such as "it's the games fault" is that the game is at fault for making a game where you need three good robots to succeed, and that making a "good" robot is an actual engineering challenge. Or that one such robot could be engineered within the witholding allowance.
It's the game's fault that it was even a viable strategy to play with two robots. Its also the game's fault that they needed a third robot with a very specific attribute (sub-0.5s can grabber) which could be relatively easily attached to another robot (as we saw).

You make a good point about the world champs... so its definitely not an instant win button that all teams are going to use from now on. I really think this game encouraged this type of strategy by its nature. The parts we've seen added in the past have been largely passive and defense oriented. I never saw many complaints in that area.
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