Quote:
Originally Posted by Paul Copioli
3. Go to 2 v 2!
#3 is the most exciting for me because this reduces the need for all of the cans and makes that race less influential without significantly changing the game. It also makes an alliance really weigh the trade-offs between auton and cans.
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This is an interesting thought, but I prefer Zondag's suggestions to make more cans and totes available. If the game piece limits go away, then the incentive is to get the 3rd robot on the alliance to be as productive as possible, which I find to be more exciting. Let's see 10 stacks on each side of the field.