Quote:
Originally Posted by WillNess
I think that a game without defense helps the students learn more than it does with defense. The reason is, last year when designing the robot, after every suggestion we had to evaluate if we thought it could survive constant beating during a regional. This year, we had to worry about that a lot less. In fact, we were able to be much more creative and even have a 5 foot arm sticking behind our robot that could pick up bins from the step without mining the landfill. Even if the same length/width rules were in place in a game with defense, we never would have been able to make that arm because it couldn't have survived being run into.
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Nobody has to worry about durability in the real world right?
However this year did present a different kind of challenge, which should be welcomed. Your team found that challenge to be more inspiring in some ways, which is great!