Quote:
Originally Posted by Eugene Fang
From what I gather, sending scores to FIRST's servers required a full database upload from FMS, which was slow due to the limited bandwidth. A match score should only be a few KB. The problem seems to be that FIRST hacked the API to use the data from the full database dump instead of implementing a lower overhead solution.
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The way it was explained to me by one of the FIRST guys, what's uploaded is a difference between what's already in the "cloud" and what's on the scoring computer, based on tracking information stored on the scoring computer. In most cases the first upload can be "involved", but every subsequent upload is quite small.