Quote:
Originally Posted by GeeTwo
Do the scouts also track the human players? Many years, this would not have been a big issue, and this year the chute loading and placing litter into RCs could easily have been done while watching a robot. However, it seems that tracking litter tossing would have required a fourth observer for each alliance.
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We monitored human players on a sliding scale: Human Player Competence, or HPC. This is a 1-5 scale that rates whether or not a human player is a benefit to the alliance, or is doing things to hurt the alliance. If they're average, then the default rating is a 3. Ratings of 1 or 2 include wasting game pieces, causing penalties, having inconsistent aim when throwing litter, not paying attention, etc. A rating of 4 or 5 indicates great accuracy, speed, and decision making skills.
We found this was more useful than trying to track litter individually while trying to watch a robot at the same time. When giving a score other than 3, students were asked to give justification in the comments. This would tell us what was going on to warrant an abnormal rating, like stellar aim or reckless behavior.