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Re: Why I think having no defense was a great idea
This year's game took the "defense bot" strategy off the table for teams that otherwise would have settled for a box on wheels. Hopefully that caused some teams to challenge themselves in healthy ways.
#1. I prefer to watch games that are dominated by offense.
#2. I want the incentives in the rules to significantly favor offensive strategies.
#3. I like a scoring mechanic that doesn't severely penalize an alliance for letting a less effective robot try to execute their offensive strategy.
I mention #2 and #3 are because it sucks when teams show up with manipulators and get told by their alliance partners not to use them. Sometimes the incentives are setup that way.
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