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Re: Real Robots Live - multiplayer real life robotics game - call for ideas
Quote:
Originally Posted by lewisRRL
The project is called Real Robots Live and will make it possible to log onto a live robot over the internet and drive it around a remote arena.
You'll have full control over the robot via the software and will be able to see the camera images that stream from the robot's perspective. It's a high res, low latency feed on the robots and around the arena.
Lots of these robots will be playing in the same arena - a real life online multiplayer game!
We want robots to be able to construct structures, destroy them using weapons and interact with the arena (opening doors,etc.).
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How will you handle the case where number of users >> number of robots? It seems incredibly possible for there to be at least 10x more users than robots. How will you attract and keep me engaged as a user when I have to wait hours for a 10 minute time slot?
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Last edited by RyanCahoon : 04-05-2015 at 17:29.
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