Quote:
Originally Posted by Mike Bortfeldt
For this year's game, you could implement a similar "best 2 out of 3" in semi's by only taking the average of the alliances two highest scores (drop the lowest). This would allow for a single bad match without replays. It really comes down to what the GDC was trying to do with this scoring format. If reliability and consistency was important, then the current method works fine.
Mike
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Interesting theory... lets apply CMP semifinals where 188,1678,1671,5012 beat 148,114,1923,900 by 1.7 points to make it to the finals and ultimately win. Removing the lowest score and averaging the other two results in
987 2826 4265 2512 277.0 avg
118 1678 1671 5012 242.5 avg
148 1114 1923 900 241.0 avg
1023 2338 3996 1089 226.0 avg
Same result with a 1.5 point differential instead of a 1.7. The lesson here is that you have no idea of the effect on your team as a result of others replays. Your bad match because of a loose fuse may be balanced with someone elses bad match because an RC was stuck on their can grabber.