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Re: paper: 2015 IRI Rule Changes
2015 IRI HYPE.
The can wars are finally over. Now accuracy > speed when grabbing totes during autonomous. A much needed change that balances the game out. Teams that don't grab in auto could still miss out if the opposing alliance can grab them faster in teleop.
More totes starting with the HP station and two additional upright containers is a huge HP feeder buff. Now an alliance can use two HP feeders to their potential.
With 7 potential containers, most alliances going into finals will be able to use all of them. That means that consistency will be very important. An alliance of consistent scorers, for example, would only need to score from 2landfill + 2HP + 3HP to use their RCs. This leaves 1 stack from the landfill and 2 from HP that could be scored without RCs. I'm predicting at least one match to score every single tote, and that Finals will be won with at least 8 stacks of totes.
Co-op improvements are a nice touch too.
Very nice rule changes as usual IRI, I applaud you yet again. (2012 qualifing triples were fun and exciting)
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