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Unread 07-05-2015, 16:37
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Re: pic: Archimedes Scouting: OPR vs. Robot Performance (Scatter Plot)

Quote:
Originally Posted by evanperryg View Post
Some teams, mine included, had no ability to actually score co-op, but would assemble the co-op stack and pass it to an alliance partner (recycle assist?) to score. We originally had a mechanism that allowed us to score co-op, but we found that it was more of a burden than anything. In the end, disregarding co-op is essential when assembling a proper picklist.

I just submitted the component graphs, they should be up soon. I will not include a litter OPR graph because there is no practical way to accurately scout litter point-for-point. (it's very difficult to see whose human player is throwing what litter where, while still tracking the robot.)
We also ignored coop points. For the highest performing robots in the Newton, the only robot for which it was an effective strategy was 118 who could put up a coop AND 3 stacks. For others the tradeoff is an almost certain 36-42 pt stack vs. a probability weighted 40 points (after the first 2 weeks, this probability was less than 1/3.)

The litter OPR includes putting noodles in the cans which is why the noodle scores are so high. 3-5 stacks noodled are worth 18-30 points.
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