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Re: Brownout behavior - alternative design goals
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Originally Posted by Jared Russell
I'd much rather see the drivetrain wars moderated by game design (one of the only things I liked about Recycle Rush, though 2012 and 2013 did a great job of this as well).
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I am with you as long as by game design you are not talking about making the refs enforce more and more critical pinning rules. It makes me cringe whenever I hear the announcer saying things like, "Ok. Good match. Now let's see if penalties will change the outcome..."
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Joseph M. Johnson, Ph.D., P.E.
Mentor
Team #88, TJ2
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