Quote:
Originally Posted by IKE
Assumptions are that one of the primary goals of the MCC is to play in elims (not necessarily win on Einstein), and your team has mid-pack to lower fabrication resources.
Please list your assumptions, strategy to seed high, estimate of a winning score, and what robot design elements would achieve this score.
I personally usually assume for this thread that the goal is to seed high enough to be either a Alliance Captain or a pretty early pick. I would appreciate this year if we kept towards that philosophy as opposed to getting into a KOP Robot/Cheesecaking discussion. Not that it isn't a viable concept, but I think it has been covered at length elsewhere.
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Issac,
I always enjoy this thread. Our team uses the MCC approach during our strategy sessions as a baseline performance indicator to beat. However, it looks like you bumped it up a notch to increase the goal to possible alliance captain. That's our goal, but I usually assume the MCC is a sure elimination pick.
Looking at our notes just after kick-off, we assumed the following MCC features.
- Elevator robot that can handle both totes and containers
- Prefers to play at HP station
- Must be able to co-op in any combination which essentially means you can put one tote on an existing stack of 3
- Must be able to cap at least a stack of 4 totes (made by you or your alliance)
- Scoring goal: 2 four stacks with container and litter (60 points) or co-op plus one stack (70 points)
As it turned out, that version of an MCC could have been an alliance captain at some competitions. Plus, I thought this robot was fairly difficult as a minimum.
David