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Re: What will you be developing during offseason?
Here would be a great starting point for you for your project: https://github.com/faust1706/Smooth-Swerve
I don't generate my path off of splines though, that is something you could add to it. I'd love to see an analysis of both and see which one is better (accuracy and runtime)
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"You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
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