Quote:
Originally Posted by Amit3339
The big problem with the mechanical team that I see is that they dont have enough time to sit and discuss on analyzing the game.
|
Additionally, there are students and mentors on the buildteam who just hate sitting down and talking strategy and just want to start building. Forcing them to spend a few days analyzing the game leads them to become disinterested and frustration for those who value strategic discussion and plannng. I found it's best to just send them to start prototyping something right away.