Quote:
Originally Posted by logank013
On a whole league stand point, the best alliance would be 254-148-1114 to me.
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Now thats another interesting idea- best alliance in the world.
The problem with 254-148-1114 is that a) there are faster canburglars than both 254 and 1114's, and they run out of totes far too quickly! (Good problem to have).
The best alliance in the world should probably have the fastest canburglars, so probably some combination of Group A and Group B:
A: [67, 548, 971, 973, 1678, 1918, 3310] (Good Human Player Robots with some of the fastest can grabbers in the world)
B: [33, 118, 254, 1114] (Landfill Robots capable of 3+ stacks/match and a 20 point auto)
There's also something to be said for a robot like 225 that can use step totes during teleop (for an alliance like 1114-148 that could use all of the other totes), or for cappers like 27 that can augment another robot's abilities on the right alliance.
With IRI rules, speed no longer matters, so your best alliance changes as well. I'd argue that:
254-148-225 would be the best possible alliance under these circumstances, as 148 and 254 together can probably clear out the entire landfill and feeder station together, and 225 can grab step totes and help with the landfill if necessary.
Did any really good robot this year use upside-down totes?
EDIT: I stand corrected on the subject of can grabbing. 254's were ridiculously fast (I'm told they were the same ones 973 and 971 were using).
In which case I think the best alliance in the world would be 254-1114-225, considering between 1114 and 254, they can clear out the landfill and human player station, as well as have tons of can grabbing ability and a 3-tote auto. They also get step totes from 225.