Quote:
Originally Posted by XaulZan11
Additionally, there are students and mentors on the buildteam who just hate sitting down and talking strategy and just want to start building. Forcing them to spend a few days analyzing the game leads them to become disinterested and frustration for those who value strategic discussion and plannng. I found it's best to just send them to start prototyping something right away.
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We require everyone to participate in the build strategy at the beginning of the build season. After working on the overall concept for 1 or 2 days, we start working on individual components which satisfies the hands on folks for a while.