Quote:
Originally Posted by gblake
By whom?
If you are the proverbial customer, you defined what the software must do and be. If adapting to unspecified conditions wasn't in your specification, the software isn't a failure.
If you aren't my customer, your opinion is interesting, but not particularly relevant or motivating, until it can be linked to something I or my customer require.
My guess is that a game or challenge that (mostly) matches what FRC is, instead of what someone says FRC should be, will have greater success.
On the other hand, anything that is both fun and easy to participate in stands a good chance of succeeding.
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That was the most fantastic piece of writing I have read all week.
Teams are building a robot to play the competition. Teams don't have many unforeseen circumstances, hence they don't plan for them.
Now, if the autonomous mode allowed, or even REQUIRED teams to intersect, like in the recent VRC challenge, you would see a lot of interesting code pop up as well as use of sensors like
this one (a darn shame it's not a vex legal or cheap)