Quote:
Originally Posted by Kevin Leonard
If this were implemented at the beginning of the season, tons of teams would have completely different robots.
It makes traditional-style can grabbers near-useless, makes capping far more valuable, and makes for some other interesting play, like (lets make 3 stacks of 1 so we can get the cans, then pick those up and turn them into stacks of 6).
I don't think its a useful rule change for an off-season, especially not a high end one.
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Not useful?
As opposed to banning noodles? That removes about the only defensive capacity teams have.
Or perhaps you mean as opposed to just throwing so many cans on the field that can grabbers are pointless. That gives a huge advantage to a couple of machines and removes that competitive interaction over the cans on the step.
The 2 second can war is a chokehold so to address the chokehold you address the chokehold. By forcing teams to meet criteria before a can may be removed from the step, it removes the chokehold without removing the need for competition over the step cans to win a match.