View Single Post
  #19   Spotlight this post!  
Unread 13-07-2015, 22:17
GeeTwo's Avatar
GeeTwo GeeTwo is offline
Technical Director
AKA: Gus Michel II
FRC #3946 (Tiger Robotics)
Team Role: Mentor
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Slidell, LA
Posts: 3,658
GeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond repute
Re: pic: Four Speed Three CIM Gearbox

Quote:
Originally Posted by GeeTwo View Post
At 3:1 per shift, it would be a massive 27:1, which could be a real game changer in some highly defensive games or games with steep ramps. Especially if you want to reserve some CIMs for manipulators!
Quote:
Originally Posted by Cory View Post
Under what scenario would that be useful? Once you can break traction you see no benefit to moving slower, unless somehow you needed to very precisely position your robot with fine movements.
Who says that your robot always has the same weight? I seem to recall that there was a game in which robots extended a ramp to lift their alliance partners. I also "blue skied" a robot for Ultimate Ascent which would have literally grappled its alliance partners and made a 90 point outside climb (code name Fezzik, for fans of The Princess Bride). If you wanted that same robot to also fly around the field scoring frisbees for the first hundred seconds of the match, having a multi-speed PTO transmission with a total span of 20+:1 would have been epic.
__________________

If you can't find time to do it right, how are you going to find time to do it over?
If you don't pass it on, it never happened.
Robots are great, but inspiration is the reason we're here.
Friends don't let friends use master links.
Reply With Quote