Quote:
Originally Posted by Loose Screw
I remember FTC's Bowled Over game had a thing with magnets in some of the rubber balls, and Ring-it-Up had weighted rings that would give a score multiplier if placed in a different location. Both of these scoring elements went largely unused. These are interesting ideas, but would have to be tested further in FTC to make it into FRC.
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Why would a game element have to be tested in FTC before being introduced into FRC? FTC just came to Louisiana this past year and I have not been involved with it at all, but this sounds backwards to me.
Quote:
Originally Posted by Loose Screw
Some programming challenges that are common in FRC and FTC are reflective tape and IR beacons. Both of these are used every year now, some more useful than others (who used the reflective tape on the auto totes this year?).
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The reflective tape on the yellow totes would only be useful for a robot that picked up the totes from the long side, and that was interested in maneuvering around the RCs to get to them. The vast majority of teams picked up from the short side this year, and it was more useful to pick one or more of them up, and much easier to just knock the RC aside than to maneuver around them, then go to the long end of the tote (or rotate the tote). Reflective tape is much more likely to be used for goals and objects which are far away and which the robot must drive towards from a distance or launch a projectile into.