Blender3d Collision Physics Simulator
I know that CAD is used to model robot pieces, but i have lately been experementing with the Blender 3d modeling program, specifically their surprisingly realistic solid object simulators. Basically, it allows me to allow two or more meshes to collide with each other as in real life. I wonder if i could use this collision simulator to model parts of our robot, and see how they interact before we plasma-cut pieces for the robot. For instance, in the 2015 game, how different hook shapes would latch on to the side of the tote.
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