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Re: Machine Learning for Autonomous Robot Actions
For better or worse, FRC has stuck with an autonomous challenge that required precise and repeatable actions. The closest I have ever seen an FRC autonomous challenge get to needing decision making and actual autonymity was 2014, and even then it ended up not working out since the field and robots weren't properly synced so we ended up telling the bots which goal to go to through chezyvision anyways. (I am well aware that in 2007 the rack was moved around prior to a match requiring robots to actually track targets most of the time. I was unfortunately but a child at the time.)
I would personally LOVE to see a game where more in the autonomous mode was nondeterministic, maybe making a machine learning algorithm useful for autonomous action. Unfortunately many teams still struggle to get moving in autonomous, so it seems FRC is trying to get the floor up first and then worry about the ceiling.
But build season is only 6 weeks! Theres a whole year out there to mess around with this yourself. Who cares if it goes on a competition robot?
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