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Re: Unusual, potential game pieces
I'm still in favor of a heavy game piece greatly changing a robot's dynamic. Most teams assume year in and year out that their robot will weigh 150ish lbs fully loaded, but if the game requires the robot to pick up and drop off 50-100 lbs of game items, drive trains will really require some thought, as well as manipulators.
Also the biggest crowd pleaser in recent game history was the bridges from 2012.
Heavy game object which can be un-scored + requirement to balance with game objects + robot v robot interactions would be awesome.
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