Quote:
Originally Posted by Citrus Dad
I suspect that the GDC may have thought that building stacks would take more teamwork, and didn't anticipate the success of individual teams in solving the problem. That there was such a wide disparity in the ability to build multiple stacks may illustrate how technically difficult the problem was. The solution by the GDC might have been to give bonus capping points if a stacked was capped by a different team.
|
I really like this idea. Had that rule been in place, we would have designed our bot differently. We didn't even try to cap stacks (we can't even lift a can above more than 2 totes), because making our own capped stacks was the most reliable way to seed high. It would have been a lot more fun to watch teams cooperate on stacks rather than doing their own thing independently (the same every match).
Assist points really focussed alliance strategy in 2014. Hopefully the GDC brings back something similar for 2016!